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Thesis

Hannah Nicoletta

Presenting on Sunday, August 10, at 4:50 pm.

Grow Forth

Gaming Beyond Words: An acoustic approach to inclusive playing experiences

How can a 2D puzzle game that substitutes linguistic elements with universally understood sounds, develop emotional cognition through acoustic connections, to create a more inclusive playing experience?

Many video games today rely heavily on linguistic elements to convey gameplay and narrative, so I wanted to explore techniques to make gaming more accessible using universally understood sounds. To do this, I created a 2D puzzle game named Grow Forth, which relies on acoustics and emotion-based mechanics rather than words or speech to guide the player through the experience.

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(c) The Creative School, Toronto Metropolitan University, 2025.

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